The kind folks at Cut & Paste invited me and my amigo Justin Maller down to Austin to participate in their SXSW showcase and "design battle" against the superhero team Demo (Justin Fines) and SuperDeux (Sebastien Roux)... Bear in mind I've been to these before, and each time I was filled with fear and anxiety for the competitors for subjecting themselves to such pressure and pain. It's funny thing things you agree to when offered promises of travel, meeting cool people.... and the hope that facing your fears will far outweigh the temporary pain and humiliation of potentially making a fool of yourself in front of lots of people. Afterall, I'd JUST given a talk in Cincinnati about the positive adverse effects of "Fucking-up." So yes, all those things, indeed happened—it was terrifying, but a few days later, I can't remember any of the discomfort, only the fun I had being around 3 awesome guys and visiting Austin for the first time. Justin, Justin, Seb: so awesome getting to be in your company. And a huge thank you to John, Hannah, and Pointroll for having us.
Below are some pictures of the trip and event (mixture of my own photos and photos taken by the Cut & Paste team, so all photos are not my own).
The next day was full of as much Austin exploring as we could get in the fore hours before splitting right off for the airport again. Downtown Austin is kind of gridlock during SXSW and I was sort of more into seeing some nature, eating some food, and getting a feel for the city than doing SXSW stuff, so that's what we did.
And very lastly, here's a sampling of the kind of stuff I made on stage for the faceoff. The assignment was to make a representation of the surface of Pluto. Justin makes incredibly detailed Photoshop illustrations and all my work starts analog (something I don't think the Cut & Paste folks realized when they invited me, hahaha, surprise!) so Justin and I thought it would be cool to combine some handmade alien textures or drawings I'd make on the fly as surface textures to some 3D renderings he'd be constructing simultaneously on Cinema 4D. Justin has been making an abstract daily illustration for a personal project called "Facets" so which was a rough direction for the alien fortress on Pluto. We really liked the idea of combining something really low-tech feeling with something pretty high-tech feeling. Basically all I ended up being good for was making some watercolor textures like the above as well as constructing some mini-moons. While I brought paper and did attempt some pencil sketching on stage, it turned out to be way not enough time and way too much pressure to draw anything usable. Sorry Justin. All in all, I think we were pretty proud of doing something terrifying, and pulling a scene together on the fly in less time than it takes me to get dressed in the morning. :)